Lesson 7 · 35 min
Banked Curves, Crests and Loops
Tilt a curve and the road itself pushes the car toward the center, so it needs less friction, or none at all, to turn. Curve the road up or down instead, and the normal force changes: a dip presses you into your seat, a crest lifts you out of it, and a fast enough crest launches you. Each case is \(\sum F_n = mv^2/\rho\) with a well-drawn free-body diagram.
Learning objectives
- Find the design speed of a banked curve, at which no friction is needed.
- Find the direction and size of the friction on a banked curve above and below the design speed, and the speed limits it sets.
- Find the normal force on a vehicle over a crest and in a dip, and the speed at which it leaves the road.
- Find the least speed that keeps a body on the inside of a vertical loop, using the tangential equation for the change in speed.
The banked curve
A curve banked at angle \(\theta\) tilts the road's normal force toward the center. Before you open Figure 7.1, make a prediction.
Take \(n\) horizontal, toward the center, and \(b\) vertical. With no friction, the free-body diagram has only the weight and the normal force:
\[ \textstyle\sum F_b = 0{:}\quad N\cos\theta - mg = 0 \qquad\qquad \sum F_n = m\dfrac{v^2}{\rho}{:}\quad N\sin\theta = m\frac{v^2}{\rho} \]Design speed of a banked curve
\[ \tan\theta = \frac{v_0^2}{g\rho} \qquad\Rightarrow\qquad v_0 = \sqrt{g\rho\tan\theta} \]At \(v_0\) the car needs no friction at all: it would take the curve on ice. The mass cancels again.
At any other speed, friction makes up the difference. Faster than \(v_0\), the car tends to slide up and out, and friction acts down the bank; slower, it tends to slide down and in, and friction acts up the bank. With \(F_f\) taken positive down the bank,
\[ N = m\left(g\cos\theta + \frac{v^2}{\rho}\sin\theta\right) \qquad\qquad F_f = m\left(\frac{v^2}{\rho}\cos\theta - g\sin\theta\right) \]and the car holds the road while \(|F_f| \le \mu_s N\). Setting \(|F_f| = \mu_s N\) gives the limits:
\[ v_{\max} = \sqrt{g\rho\,\frac{\sin\theta + \mu_s\cos\theta}{\cos\theta - \mu_s\sin\theta}} \qquad\qquad v_{\min} = \sqrt{g\rho\,\frac{\sin\theta - \mu_s\cos\theta}{\cos\theta + \mu_s\sin\theta}} \]If \(\tan\theta \le \mu_s\), there is no lower limit: the car could stop on the bank without sliding down.
Example 7.1 — Designing a banked curve
A highway curve of radius \(120\ \text{m}\) is banked at \(15^\circ\). (a) What is its design speed? (b) With \(\mu_s = 0.3\), what is the fastest a car can take it?
Show solution
There is no lower limit: \(\tan 15^\circ = 0.27 < 0.3\), so a stopped car stays put. On a flat curve the same friction would allow only \(\sqrt{0.3(9.81)(120)} = 18.8\ \text{m/s}\).
Over a crest, through a dip
On a road that curves in the vertical plane, the normal direction is vertical at the top of a crest or the bottom of a dip. At a crest the center of curvature is below, so the acceleration \(v^2/\rho\) points down; in a dip it points up.
\[ \begin{aligned} \text{Crest:}\quad & mg - N = m\frac{v^2}{\rho} \qquad && \Rightarrow\quad N = m\left(g - \frac{v^2}{\rho}\right) \\[4pt] \text{Dip:}\quad & N - mg = m\frac{v^2}{\rho} \qquad && \Rightarrow\quad N = m\left(g + \frac{v^2}{\rho}\right) \end{aligned} \]Over a crest the road pushes up with less than the weight, and at \(v = \sqrt{g\rho}\) it stops pushing at all: \(N = 0\), and the car is about to leave the road. Any faster and gravity alone cannot bend the path enough, so the car flies.
Example 7.2 — A crest and a dive
(a) A \(1200\ \text{kg}\) car goes over a crest of radius \(50\ \text{m}\) at \(72\ \text{km/h}\). Find the normal force, and the speed at which the car would leave the road. (b) A \(75\ \text{kg}\) pilot pulls out of a dive at \(100\ \text{m/s}\) on a circle of radius \(500\ \text{m}\). How hard does the seat push at the bottom?
Show solution
(a) \(v = 20\ \text{m/s}\), so \(v^2/\rho = 8\ \text{m/s}^2\):
\[ N = 1200(9.81 - 8) = 2172\ \text{N} \qquad v_{\max} = \sqrt{9.81(50)} = 22.1\ \text{m/s} = 80\ \text{km/h} \](b) \(v^2/\rho = 100^2/500 = 20\ \text{m/s}^2\):
\[ N = 75(9.81 + 20) = 2236\ \text{N} = 3.04\,mg \]The pilot feels "three g": the seat pushes with three times their weight.
Around a vertical loop
A car running on the inside of a vertical loop of radius \(r\) is pressed against the track by \(N\), which points toward the center. At the top, the weight points toward the center too:
\[ \text{Top:}\quad N + mg = m\frac{v^2}{r} \]The track can only push, \(N \ge 0\), so the car stays on only if \(v^2/r \ge g\) at the top: \(v_{\text{top}} \ge \sqrt{gr}\). A ball whirled on a cord in a vertical circle obeys the same equation with the tension \(T\) in place of \(N\), since a cord can only pull.
The speed is not constant around the loop. Along the path the tangential equation, with the weight's component \(-mg\sin\phi\) at angle \(\phi\) from the bottom, gives the change in speed exactly as in Lesson 5:
\[ m\,v\frac{dv}{ds} = -mg\sin\phi, \quad ds = r\,d\phi \quad\Rightarrow\quad v^2 = v_b^2 - 2gr(1 - \cos\phi) \]Making it around the loop
\[ v_{\text{top}}^2 = v_b^2 - 4gr \ge gr \quad\Rightarrow\quad v_b \ge \sqrt{5gr} \]\(v_b\) is the speed at the bottom. The Work and Energy module gets the same relation between \(v_b\) and \(v_{\text{top}}\) in one line.
Example 7.3 — Upside down on a roller coaster
A roller coaster car goes over the top of a loop of radius \(10\ \text{m}\), upside down, at \(12\ \text{m/s}\). How hard does the seat push on a \(70\ \text{kg}\) rider? What is the least speed at the bottom that gets a car over the top?
Show solution
At the top both \(N\) and the weight point down, toward the center:
\[ N + 70(9.81) = 70\,\frac{12^2}{10} \quad\Rightarrow\quad N = 70(14.4 - 9.81) = 321\ \text{N} = 0.47\,mg \] \[ v_b \ge \sqrt{5(9.81)(10)} = 22.1\ \text{m/s} \]Real coasters use loops that are tighter at the top than at the bottom, to keep the riders' loads lower at the bottom.
Check your understanding
Key takeaways
- A banked curve tilts \(N\) toward the center. At the design speed, \(v_0 = \sqrt{g\rho\tan\theta}\), no friction is needed.
- Above \(v_0\), friction acts down the bank; below it, up the bank. Its limit \(\mu_s N\) sets \(v_{\max}\) and \(v_{\min}\).
- Over a crest \(N = m(g - v^2/\rho)\), and the car leaves the road at \(\sqrt{g\rho}\); in a dip \(N = m(g + v^2/\rho)\).
- On the inside of a loop, or on a cord, the top needs \(v^2/r \ge g\); from the bottom that means \(v_b \ge \sqrt{5gr}\).
- Next, Lesson 8 applies the law to systems of particles and compares it with the energy and momentum methods.